AI Insights · Timothy · January 2022
Top 5 Hybridcasual Games on iOS in Finland Q4 2021
Discover the performance trends of the top hybridcasual games on iOS in Finland during Q4 2021, including downloads, revenue, and active users.
The fourth quarter of 2021 saw significant activity in the hybridcasual games category on iOS in Finland. The top five games in this segment demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here, we provide an overview based on data from Sensor Tower.
Coloring Match, developed by SUPERSONIC STUDIOS LTD, experienced a notable increase in weekly downloads, starting at approximately 2.9K in early December and peaking at around 8.4K by mid-December before settling at 4.5K in the last week of the month. Active users followed a similar trend, growing from 2.8K to a high of 12.6K before ending the quarter at 8.7K.
Hill Climb Racing by Fingersoft showed a steady revenue stream, with weekly earnings fluctuating between $200 and $400. Downloads peaked at 2.6K in early November and saw a gradual decline, ending the quarter at around 900. Active users reached their highest point at 24.9K in early November and finished December with approximately 21K active users.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. maintained a consistent weekly revenue, averaging around $200 to $300. Downloads saw a significant spike in the week leading to Christmas, reaching about 2.4K from a steady range of 1K to 1.6K in previous weeks. Active users followed a similar peak, increasing from around 7.5K to nearly 9K by the end of December.
Beatstar by Space Ape Ltd showcased a robust revenue performance, peaking at approximately $1.9K in early December. Weekly downloads varied, with notable peaks at 1.4K in mid-October and 1.3K in mid-December. Active users increased steadily over the quarter, reaching 4.2K by the end of December.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw its highest revenue at $782 in late November. Downloads peaked at 2.2K in late November but tapered off to 479 by the end of December. Active users also peaked at 3K in late November and saw a decline to 1.3K by the end of the year.
These insights provided by Sensor Tower highlight the dynamic nature of the hybridcasual gaming market in Finland on the iOS platform during Q4 2021. For more detailed analytics and trends, visit Sensor Tower.